Edinburgh Game Symposium: AWEdio Jam
The AWEdio Jam was a huge success! Thank you to everyone who came out to jam. 🙂 Check out this wrap-up video of the event created by Richie Morgan (Cutscene Media):
Thank you everyone who came out to the AWEdio Jam! Here are some photos from the event, courtesy of Chris Scott:
And listen to some of the projects created during the weekend, here (more to be added soon):
All guests who have booked a ticket are automatically entered into a raffle sponsored by Krotos Audio, for the chance to win a copy of the Dehumaniser II software!
Krotos makes unique and exciting audio technology that makes sound design easier. Our hugely successful Dehumaniser line has been used in Hollywood blockbusters like The Jungle Book and The Conjuring 2, and in best-selling video games like DOOM and Killer Instinct.
In addition, Krotos is releasing a version of Dehumaniser for Game Audio Middleware, allowing previously designed sounds to be generated at run time, as well as other sound design tools.
*** Full weekend tickets are SOLD OUT. Apologies for any disappointment. There are limited tickets still available for the Friday night ONLY (talk with Will Morton). ****Tickets:EARLY BIRD (available until Fri Sept 30th): £20 per personFull price: £30 per person
Friday only: £5 per person
PURCHASE TICKETS HERE (please make sure to also read the ‘Registration Info’ section below): http://awedio-jam-tickets.eventbrite.co.uk
AWEdio invites audio professionals to take the jam model to a new dimension and offers the chance to work and meet other creatives to interpret an exciting theme, learn new techniques, hone their craft, work with live musicians, and have an AWEsome weekend taking their skills to a whole new level.
- Schedule Info
- Registration Info
- Talk by Will Morton
- Talk/Music Tuition by John Broomhall
- Talk by Helge Borgarts
John Broomhall is the composer of such iconic games as Transport Tycoon and X-Com, and contributed music to key Xbox One launch title, Forza Motorsport 5, recorded at Skywalker Sound. His prolific career encompasses contributions to the music, sound and dialogue of dozens of other celebrated productions and he has held a number of senior in-house and outsourced management roles.
Broomhall has chaired numerous BAFTA Audio/Music Awards and sat on the BAFTA Videogames Committee for the maximum allowable years. He regularly speaks/lectures about game audio at seminars, conferences and universities; he organises/chairs the annual Develop Conference Audio Track and writes for various publications. He sits on the Editorial Board of academic journal The New Soundtrack and has served on Skillset’s Game Forum. He advised on the National Occupational Standards for both Interactive Media and Sound and in 2009 was honoured with a Recognition Award by the Game Audio Network Guild of America. In 2011, he gave the keynote address at the Audio Engineering Society’s conference in London and in 2013, co-founded Game Music Connect with composer James Hannigan.
He’s also a session keyboardist and loves playing live jazz.
Helge Borgarts is a German composer and producer. He started his career with Blue Byte Software, the developer and publisher of famous games like the Settlers, Battle Isle or Extreme Assault. As Managing director he set up sysis interactive simulations Germany, one of the first European companies developing online games.
From 2006 to 2013 he was CEO of phenomedia publishing gmbh, one of Germany’s best known developers and publishers of computer- and videogames, best known for the brand “Moorhuhn”. During that time he produced more than 25 games for all important gaming platforms.
Today he works as a freelancing producer, composer and lecturer. Since 2011 Helge is the program manager for games music at the renowned festival and conference for music in film and media Soundtrack_Cologne. He was speaker at events like the Transatlantyk 2013 Poznan International Film and Music Festival or the Austria Film Music Day, is a regular lecturer at German universities and produces live video games music concerts, e.g. with the Young Classic Sound Orchestra or the WDR Rundfunkorchester.
Working in the games industry for more than 15 years, he was involved in several projects as a composer and producer. He wrote several tracks for different independent projects and scored the soundtrack for the video game “Jade Rousseau – The Final Revelations”, which was recorded with big orchestra. He produced and contributed music to the game “Tiger & Chicken”, the game was awarded as Best Mobile Core Game at the German Developer Awards. Together with his partner Andreas Kolinski he scored the latest game of that brand “Crazy Chicken Strikes Back”.
Borgarts & Kolinski produced and scored trailers for developers and publishers like Stratotainment, Higgs Games or Crytek, as well as music for the Europe-wide attended and awarded projects of the German Paediatric Pain Centre about pain and migraine.
Helge works in Mülheim an der Ruhr and Düsseldorf.
Supported by Creative Scotland. Immense gratitude goes to our sponsors/partners: Creative Scotland, New Media Scotland, We Throw Switches, IGDA Scotland, The Sound Architect, Solid Audioworks, Krotos Audio, The University of Edinburgh/Edinburgh College of Art, Red Dog Music, Sonic Lodge, Focusrite, Novation